#P1732. Push Box

    ID: 698 远端评测题 1000ms 64MiB 尝试: 0 已通过: 0 难度: (无) 上传者: 标签>“网新恩普杯”杭州电子科技大学程序设计邀请赛

Push Box

Problem Description

Push Box is a classic puzzle game. This game play in a grid, there are five types of block in it, the player, the box, the hole, empty place, and the wall. In every step, player can move up, down, left, or right, if the target place is empty. Moreover, if a box in the target place, and the next place in that direction is empty, player can move to the target place, and then push the box to the next place. Remember, both of the player and boxes can't move out of the grid, or you may assume that there is a wall suround the whole grid. The objective of this game is to push every box to a hole. Now, your problem is to find the strategy to achieve the goal with shortest steps, supposed there are exactly three boxes.

Input

The input consists of several test cases. Each test case start with a line containing two number, n, m(1 < n, m ≤ 8), the rows and the columns of grid. Then n lines follow, each contain exact m characters, representing the type of block in it. (for empty place, X for player, * for box, # for wall, @ for hole). Each case contain exactly one X, three *, and three @. The input end with EOF.

Output

You have to print the length of shortest strategy in a single line for each case. (-1 if no such strategy)

4 4 .... ..*@ ..*@ .X*@

6 6 ...#@. @.... ###.. ..##*# ..X... .@#...

7 11